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Game-changing perspectives: a dataset on student perceptions of sustainable mobility pre-and post escape room intervention

Abstract: The dataset aims to examine the prior and acquired knowledge in an Escape Room (ER) experience on sustainable mobility. In addition, the data could also be used to identify possible correspondences between some mobility behaviors and the predisposition to learn sustainable mobility concepts to foster attitude change. To meet these objectives, an ER on sustainable mobility was conducted and a questionnaire was given before and after the activity to 173 students from various schools between 5th grade of primary school and 1st year of compulsory secondary school (10-13 years old). The questionnaire was divided into two parts. The first part included social demographics questions (gender, family members, place of residence) and mobility habits (number of cars in the family, bus use, cycling). The second part included questions related to sustainable mobility topics with 14 items.

Otras publicaciones de la misma revista o congreso con autores/as de la Universidad de Cantabria

 Fuente: Data in Brief, 2024, 53, 110112

Editorial: Elsevier BV

 Fecha de publicación: 01/04/2024

Nº de páginas: 9

Tipo de publicación: Artículo de Revista

 DOI: 10.1016/j.dib.2024.110112

ISSN: 2352-3409

Url de la publicación: https://doi.org/10.1016/j.dib.2024.110112

Autoría

MARTA ROJO ARCE